I actually wasn’t going to do another Emprise du Lion scene, but then I remembered this one part of the Suledin Keep that always looked really interesting, with all the gnarled, snow laden trees – and I kind of got carried away. So, yeah. Another one. Still not a tutorial though.
Most of these assets were free photoscanned models from Sketchfab that I re-textured and touched up in Blender. The usual mix of Quixel Megascans thrown in for fun – and also because I had the snowy models already textured up.The whole scene took just under thirty minutes to set up – not counting asset optimisation and texturing time.
This is for my ‘Thedas Magic Mystery World Tour’ where I’m re-creating little cinematics from the game Dragon Age: Inquisition in Unreal Engine 5! Mostly because it’s a more fun way of learning UE5 and getting the hang of the new features like Lumen and Nanite. If you enjoyed this content and want to see more - please consider giving me a like and subscribe to see the rest of this series!